EVENT BOARDSIZE 19 SETUP W C17 D4 E3 E2 F4 F5 F6 F8 F10 K3 M4 P4 SETUP B C3 C4 C6 H9 H7 G5 G4 G3 F3 K5 R4 R6 R17 COM Problem 167. White to play. In the lower left corner, Black and White both advanced into the center. However, White ended in sente. How should she play now so as take control of the game ? ENDCOM W 1 C8 MARK B@C9 A@B5 USER CORRECT ANSWER ENDUSER COM Correct Answer. White 1 is a strong move that takes control of the left side and threatens the black stones with a peep at A. An extension to Black B would be a very big move. ENDCOM VAR W 1 H11 COM Failure. With respect to the black stones in the center, White 1 is certainly a big point, but Black will ignore it ... ENDCOM B 2 C9 COM ... and extend to 2. There is a big difference between this diagram and the Correct Answer. Here, Black has expended his territory on the left, leaving the white stones thin. <= ENDCOM ENDVAR B 2 C7 COM Black has to defend with 2, ... ENDCOM W 3 D8 MARK A@B8 COM ... forcing White to strengthen her stones with 3. Instead of 3, White could also descend to A. <= ENDCOM VAR W 3 B8 MARK @@D8 COM Black's bad aji. Descending with White 3 (suppose a White stone at @) is sente against the black stones in the corner. If Black ignores this move, ... ENDCOM B 4 K10 COM (Black 4 is played to get 'White to move'.) ENDCOM W 5 B2 COM ... White will play 5 ... ENDCOM B 6 C2 W 7 B5 COM ... and 7, and Black's stones are dead. <= ENDCOM ENDVAR