(; GM[1] SZ[19] AW[dd][df][cl][dn][do][dp][dq][jp][mp][mo][no][qi][pj][oj][ok][nh][qf] AB[cq][cp][bn][cn][cr][np][op][pq][pn][pl][pk][qj][rj][re][of][pd][jd][fc] LB[ge:A][cm:B][om:C] C[Problem 138. White to play. White has mapped out a huge moyo at the bottom. How should she now play ? ] (;W[om] TE[2] C[Correct Answer. Before doing anything else, White should peep at 1. ] ;B[on] C[Black must defend with 2 ... ] ;W[nm];B[pm] C[... and 4 or else White will wipe out Black's territory on the right. ] ;W[cm] C[Next, White protects her weakness at 5. ] ;B[ih] C[If Black 6, ... ] ;W[ge] C[... White plays 7. <= ] ) (;W[ge] C[Failure. If White jumps to 1, threatening Black's territory at the top, ... ] ;B[dm] C[... Black will cut through with 2 and ... ] ;W[cm];B[em];W[dj];B[fo];W[gq];B[gm];W[hp];B[fj] C[... wipe out White's moyo with the sequence to 10. (See Get Strong at Joseki 3, Problems 153, 158, 163, and 168.) <= ] ) )