(; GM[1] SZ[19] AW[ec][hd][kc][qp][op][cq][dp][cn] AB[cc][de][ch][od][qd][qk][dr][fq][hp] C[Problem 95. White to play. White has to strike at Black's weak point. If White doesn't play on this point, she will miss her chance to take the lead. ] ;W[jq] TE[2] C[Correct Answer. White must play the checking extension of 1, attacking the weak underbelly of the three black stones and defending her own weak stones on the right. ] (;B[iq] C[Black must play 2 and ... ] ;W[jp];B[qn];W[pj] LB[lq:A][jq:1] C[... the sequence to 5 follows. If White omitted 1, Black would play A. <= ] ) (;B[qn] LB[jp:A] C[Variation. Black might not like the exchange of @ for A in the Correct Answer because it strengthens White, but if he omits it, ... ] ;W[hr] C[... White will slide to 3. ] ;B[hq];W[gr];B[fr];W[jo] C[Black's stones are left without a base after White jumps to 7. <= ] ) )