EVENT BOARDSIZE 19 SETUP W D17 Q17 D4 SETUP B C15 R15 Q4 MARK 1@C15 2@Q17 COM Problem 85. Black to play. An approach move at White 2 would seem to be common sense to prevent Black from making a corner enclosure. But White 2 is a mistake. How should Black punish White ? ENDCOM B 1 P16 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should press White with 1 ... ENDCOM W 2 P17 B 3 O16 COM ... and 3, ... ENDCOM W 4 N17 B 5 E16 COM ... followed by 5 ... ENDCOM W 6 E17 B 7 F16 COM ... and 7. ENDCOM W 8 G17 B 9 Q10 MARK 1@P16 \t@Q17 COM He then extends along the right side with 9. If White wants to make an approach move, the high approach at 1 (instead of the marked stone) would give her a better result. <= ENDCOM VAR B 9 O17 COM Overconcentrated. Black could also force White's stones at the top to become overconcentrated with the forcing sequence from 9 ... ENDCOM W 10 O18 B 11 N18 W 12 M18 B 13 N16 W 14 M17 B 15 P18 W 16 N19 B 17 R17 W 18 Q18 B 19 F17 W 20 F18 B 21 G18 W 22 H18 B 23 G16 W 24 H17 B 25 E18 W 26 G19 B 27 C17 COM ... to 27. ENDCOM W 28 D18 B 29 Q10 COM Black now has a big lead. <= ENDCOM ENDVAR