EVENT BOARDSIZE 19 SETUP W D17 C4 R5 P5 O4 SETUP B E3 N3 Q3 P3 R16 P17 COM Problem 76. White to play. What should White do ? Should she make a corner enclosure or should she take a big point ? ENDCOM W 1 R10 USER CORRECT ANSWER ENDUSER COM Correct Answer. Taking the big point of White 1 is the only move. White not only makes an extension from her three stones below, but she also limits how far Black can extend from his corner enclosure above. ENDCOM VAR W 1 R11 MARK @@R10 USER CORRECT ANSWER ENDUSER COM Correct Answer. White 1 here is also possible, but White @ is the preferred move. <= ENDCOM ENDVAR VAR W 1 D15 COM Failure. Making a corner enclosure with 1 is out of the question. ENDCOM B 2 R10 COM Black 2 becomes too good a move. It is an ideal extension from his corner enclosure above and it makes the three white stones below thin. ENDCOM W 3 R8 COM If White strengthens them by extending to 3, ... ENDCOM B 4 P10 COM ... Black jumps to 4, expanding his moyo on the upper right side. <= ENDCOM ENDVAR B 2 C15 COM If Black makes an approach move at 2, ... ENDCOM W 3 R14 COM ... White extends all the way to 3, threatening Black's corner enclosure. <= ENDCOM