EVENT BOARDSIZE 19 SETUP W C17 D16 D14 D4 R11 P11 Q7 R6 Q5 SETUP B D18 F17 J17 Q16 R13 R5 R4 Q3 O3 MARK \t@P11 COM Problem 73. Black to play. When White jumps into the center with the marked stone, the skirmish on the right side comes to a pause. Where should Black play next ? ENDCOM B 1 C9 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should break up White's position on the left with 1. ENDCOM W 2 C11 COM If White next plays 2, ... ENDCOM VAR W 2 C7 COM Variation. If White 2 here, ... ENDCOM B 3 C12 MARK 1@C9 COM ... Black will extend to 3. No matter how White attacks, Black can easily settle his stones on the left side, so Black 1 is the perfect point to play. <= ENDCOM ENDVAR B 3 C6 COM ... Black can extend to 3. ENDCOM W 4 C5 COM After the exchange of White 4 ... ENDCOM B 5 D6 COM ... for Black 5, ... ENDCOM W 6 F4 MARK A@F3 COM ... White will play either 6 or A. <= ENDCOM