EVENT BOARDSIZE 19 SETUP W D16 D14 C10 D4 K3 O3 SETUP B Q4 R6 Q16 Q14 F17 K17 COM Problem 69. Black to play. Each side has staked out his sphere of influence. However, Black must now invade White's moyo. Where should he play ? ENDCOM B 1 C3 MARK A@K5 A@E10 \t@K3 \t@C10 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should invade the lower left corner with 1. Since both the marked stones are on the third line, White can't expect to make a large-scale moyo because Black can cap at one of the points marked A. ENDCOM VAR B 1 Q10 COM Failure. If Black continues to map out his own territory by taking the big point at 1, ... ENDCOM W 2 F4 MARK A@D6 COM ... White will defend her position with 2 (or A) and Black will have a harder time erasing White's moyo. That is not to say that Black has a bad position, but he has lost his chance to decisively take the lead. <= ENDCOM ENDVAR W 2 D3 COM If White blocks with 2 and ... ENDCOM VAR W 2 C4 COM Variation. White could also block from the other side with 2. ENDCOM B 3 D3 W 4 E3 B 5 E2 W 6 F3 B 7 F2 W 8 G3 B 9 B4 W 10 B5 B 11 B3 W 12 C6 B 13 G14 MARK B@K5 B@E10 A@G15 COM This time, however, Black will map out his moyo at the top with 13. This move also neutralises White's thickness below. If Black omits this move, White will map out a large-scale moyo by playing at A. After 13, Black still has the capping moves at the points B. <= ENDCOM ENDVAR B 3 C4 W 4 C5 B 5 B5 W 6 C6 B 7 B6 W 8 C7 B 9 D2 W 10 E2 B 11 C2 W 12 F3 COM ... plays the sequence to 12, ... ENDCOM B 13 O5 COM ... Black will cap at 13 to build his own moyo on the right and prevent White from making one herself. <= ENDCOM