(; GM[1] SZ[19] AW[dd][cg][co][cp][dq][fq][rp][qm][qj] AB[ci][dm][cn][do][mq][pp][pd][nc] TR[rp] C[Problem 64. Black to play. After White has played the marked stone, what should Black do ? ] ;B[fc] TE[2] C[Correct Answer. Black should approach with 1. ] (;W[dc] C[If White defends the corner with 2, ... ] ;B[jd] C[... Black will extend to 3, making a moyo in the upper right. <= ] ) (;W[jc] LB[fc:1] C[Variation. White might pincer the black stone at 1 with 2. ] ;B[cc] C[In that case, Black must take the corner territory with the sequence from 3 ... ] ;W[dc];B[db];W[eb];B[cb];W[ec];B[be] C[... to 9. Black should be satisfied with this result. <= ] ) )