EVENT BOARDSIZE 19 SETUP W D16 D4 H3 R6 S6 R4 R3 SETUP B Q16 K4 Q3 Q4 Q5 P7 R8 MARK 1@Q16 2@D16 4@D4 14@H3 5@K4 4@Q4 9@Q3 8@R3 10@R4 6@R6 MARK 7@R8 13@P7 12@S6 COM Problem 62. Black to play. After White 14, how should Black respond ? ENDCOM B 1 H5 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should cap with 1. ENDCOM VAR B 1 K16 COM Failure. If Black rushes to play 1, ... ENDCOM W 2 J5 COM ... White expands her position with 2, while limiting the scale of Black's moyo. <= ENDCOM ENDVAR VAR B 1 C10 COM Failure. Trying to gain a foothold on the left side with 1 is dubious. ENDCOM W 2 O17 COM White will establish a position at the top with 2 ... ENDCOM B 3 Q14 W 4 K16 MARK 1@C10 COM ... and 4. A move like 1 is played when Black intends to go for territory, so it is inconsistent with his moyo strategy here. <= ENDCOM ENDVAR W 2 F3 COM White will most likely respond with 2, ... ENDCOM VAR W 2 K16 COM Variation. If White takes the big point at 2 and doesn't defend the bottom, ... ENDCOM B 3 G3 COM ... the attachment of Black 3 is big. ENDCOM W 4 G4 COM If White 4, ... ENDCOM B 5 H4 COM ... Black will cut at B and he will have no problem defending his position here. <= ENDCOM ENDVAR B 3 K16 COM ... so Black can take the big point at the top with 3, mapping out a magnificent sphere of influence. <= ENDCOM