EVENT BOARDSIZE 19 SETUP W D16 D4 O17 SETUP B Q4 Q10 Q16 M16 MARK \t@M16 A@M17 COM Problem 10. White to play. Instead of the usual low pincer at A, Black has pincered on the fourth line with the marked stone. How should White respond ? ENDCOM W 1 O15 MARK A@O16 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black is threatening to shut White out of the center with A. Therefore, jumping to White 1 is essential. ENDCOM VAR W 1 R17 COM Failure. Invading with 1 may be possible in some positions, but here, with Black's sanren-sei formation in place, it is a bad move. ENDCOM B 2 R16 W 3 Q17 B 4 P16 W 5 P17 B 6 O16 W 7 N17 B 8 N16 COM Up to 8, Black gets a thick wall without any defects. Compare this with the result when Black makes the low pincer, as in the Correct Answer of Problem 2. <= ENDCOM ENDVAR B 2 Q14 COM After Black 2, ... ENDCOM W 3 Q18 B 4 R17 W 5 M18 MARK 3@Q18 COM ... White settles her stones with 3 and 5. <= ENDCOM