EVENT BOARDSIZE 19 SETUP W C16 E16 K17 N17 R17 R14 Q14 R10 P10 SETUP B P17 Q16 R15 S15 C10 MARK B@Q18 A@P18 1@R17 2@S15 COM Problem 132. White to play. In answer to White 1, Black 2 is also a strong move. If White next plays A, Black can make life with B. So how should White play ? ENDCOM W 1 Q17 USER CORRECT ANSWER ENDUSER COM Correct Answer. White plays 1, ... ENDCOM B 2 P16 COM ... forcing Black to connect at 2. ENDCOM VAR B 2 P18 COM Failure. Black 2 is an overplay. ENDCOM W 3 P16 COM White cuts with 3, and gets the advantage in the capturing race that follows. <= ENDCOM ENDVAR W 3 P18 COM Now White can hane at 3 ... ENDCOM B 4 O18 W 5 Q18 B 6 O17 W 7 S18 COM ... and live with the moves to 7. <= ENDCOM