(; GM[1] SZ[19] AW[ch][jc][je][lc][pc][qc][qb][rd][re][qe][qf] AB[dc][cf][hc][nc][pb][rc][pe][pd][qd][ne] LB[re:2][rc:1] C[Problem 106. Black to play. White answers the cut of Black 1 with 2. What should Black do now ? ] (;B[rb] TE[2] C[Correct Answer. Black should play 1. ] (;W[ob] C[White has no choice but to atari with 2. ] ;B[oc] C[Now Black can make good shape by playing atari with 3. <= ] ) (;W[oc] C[If White plays 2 here, ... ] ;B[ob] C[... Black plays 3 and the white stones will be captured. <= ] )) (;B[oc] C[Failure. Black 1 also makes shape, ... ] ;W[rb] C[... but after White 2, there is no play left for Black in the corner. See the next problem for amplification. <= ] ) )