EVENT BOARDSIZE 19 SETUP W D18 F17 H16 K16 N17 N15 P15 SETUP B C17 D16 D14 C10 P17 R16 Q14 Q12 MARK 2@Q14 1@P15 COM Problem 99. White to play. After the exchange of White 1 for Black 2, Black's position looks very strong. However, there is a way for White to launch a successful invasion. ENDCOM W 1 R17 USER CORRECT ANSWER ENDUSER COM Correct Answer. White 1 is a tesuji. ENDCOM B 2 S17 COM If Black blocks at 2, ... ENDCOM VAR B 2 Q16 COM Variation. If Black plays 2, ... ENDCOM W 3 Q18 B 4 P18 W 5 S16 B 6 S15 W 7 S18 B 8 T16 W 9 T17 COM ... White can live in the corner with a ko by playing the moves to 9. ENDCOM B 10 S17 COM <= ENDCOM ENDVAR W 3 S16 COM ... White crosscuts with 3. Next, ... ENDCOM B 4 R18 COM ... if Black 4, ... ENDCOM VAR B 4 S15 COM ... if Black 4, ... ENDCOM W 5 Q16 COM ... White 5. White has succeeded. <= ENDCOM ENDVAR W 5 R15 COM ... White 5. <= ENDCOM