EVENT BOARDSIZE 19 SETUP W M17 N16 Q17 R15 C14 D14 C11 SETUP B C15 D16 F16 K17 O17 MARK \t@O17 1@N16 COM Problem 87. Black to play. What should Black do when White tries to enclosure the marked stone with the diagonal move of 1 ? ENDCOM B 1 P16 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should answer with 1. ENDCOM VAR B 1 O16 COM Failure. Black 1 is bad. ENDCOM W 2 O15 B 3 P15 VAR B 3 Q16 COM If Black plays 3 here, ... ENDCOM W 4 R16 B 5 P15 W 6 Q15 B 7 P16 W 8 P14 COM ... the moves to White 8 follow and Black's stones are almost dead. <= ENDCOM ENDVAR W 4 P16 MARK 2@O15 COM White confines the black stones to the top with 2 and 4. <= ENDCOM ENDVAR W 2 O15 COM If White continues with 2, ... ENDCOM B 3 Q16 W 4 R16 B 5 R17 MARK 3@Q16 COM ... Black pushes through and cuts with 3 and 5, ... ENDCOM W 6 Q18 B 7 P14 MARK 5@R17 A@P15 COM ... then jumps to 7. White cannot push through at A because of the aji of 5. <= ENDCOM