(; GM[1] SZ[19] AW[ch][jc][lc][pc][qf] AB[dc][cf][hc][nc] LB[lc:2][nc:1] C[Problem 82. Black to play. White pincers the marked Black stone with 2. If you've never seen it before, Black's next move might surprise you. ] (;B[pe] TE[2] C[Correct Answer. Black 1 is an interesting move. There are other moves, such as attaching at A or B. However, you should not neglect to learn the variation starting with Black 1. <= ] ) (;B[ne] C[Failure. Simply jumping out with Black 1 ... ] ;W[pe] C[... lets White defend the corner with 2. This is a steady move and there are no longer any weaknesses in White's position. <= ] ) (;B[pd] TE[2] C[Correct Answer. Also possible. <= ] ) (;B[qc] TE[2] C[Correct Answer. Also possible. <= ] ) )