EVENT BOARDSIZE 19 SETUP W C16 E17 C12 H17 R10 Q18 SETUP B C10 K17 Q17 R15 Q16 MARK 2@Q16 1@Q18 COM Problem 69. White to play. This time Black pulls back with 2 in answer to 1. What should White do ? ENDCOM W 1 O17 USER CORRECT ANSWER ENDUSER COM Correct Answer. White should lightly jump to 1 and, ... ENDCOM VAR W 1 R18 COM Failure. White must not play 1 because ... ENDCOM B 2 P18 COM ... Black 2 will kill her. <= ENDCOM ENDVAR VAR W 1 P18 COM Failure. White 1 is a heavy move. ENDCOM B 2 R18 W 3 M17 COM After 3, ... ENDCOM B 4 O17 COM ... Black 4 ... ENDCOM W 5 O18 B 6 N17 W 7 N18 B 8 L18 COM ... to 8 will leave White with only one eye. ENDCOM W 9 M18 B 10 K15 COM With Black 10, White is under attack and she must now find her second eye in the center. <= ENDCOM ENDVAR B 2 P18 COM ... if Black plays 2, ... ENDCOM W 3 M17 MARK A@P17 COM ... jump again to 3. White can later threaten Black with A. <= ENDCOM