EVENT BOARDSIZE 19 SETUP W F17 L16 O16 O17 SETUP B D16 D14 H17 P17 Q16 Q14 MARK 1@H17 COM Problem 51. White to play. Black makes a deep invasion with 1. What should White do ? ENDCOM W 1 H15 MARK \t@H17 USER CORRECT ANSWER ENDUSER COM Correct Answer. Against the marked black stone, White will cap at 1. ENDCOM B 2 G16 COM After Black runs away with 2, ... ENDCOM W 3 D17 COM ... White attaches at 3 and can easily make a living group in the corner. <= ENDCOM