(; GM[1] SZ[19] AW[fq][md][nc][oc][re][rf][qf][pg][rc][jc][lp] AB[dp][pd][pp][dd][cj][dn][pn][qj][pc][rd][qe][pf][nd][ne] LB[rc:1] TR[jc] C[Problem 117. Black to play. White has played the marked stone, so the position at the top is different from Problem 116. How should Black answer White 1 here ? ] (;B[mc] TE[2] C[Correct Answer. Cutting at 1 creates defects in White's position. ] ;W[mb] C[In order to save her two stones at the top, White plays 2 ... ] ;B[lc];W[lb] C[... and 4. ] ;B[se] C[Black then switches back to the corner with 5. ] ;W[qc];B[qd];W[pb] C[If White now tries to link up with the sequence to 8 - as in the game in Problem 116 - ... ] ;B[ob] LB[nb:B][qb:A] C[... Black cuts at 9. Whether White plays A or B, the two white stones in the corner will die. <= ] ) (;B[pb] C[How the game continued. Black descended with 1 as in the Correct Answer in Problem 116, but ... ] ;W[sd] C[... White could still link up with 2. ] ;B[mc] C[When Black cut with 3, ... ] ;W[mb];B[lc];W[lb];B[kc];W[kb] TR[jc] C[... White drove the cutting Black stone towards her marked stone, so White was able to live at the top ... ] ;B[le] C[... in sente as well as wiping out Black's territory in the corner. <= ] ) )