(; GM[1] SZ[19] AW[nc][nq][cq][dq][fq][cn][dm][hc][be][ed][db][eb][ec][fd][df][dh] AB[pj][dj][dp][pd][pp][dd][pf][qm][ip][co][dn][en][fc][cm][bd][ce][de][ee][fe][dc][cb] TR[dh] C[Problem 71. Black to play. White has just played the marked stone (12 in Problem 67). How should Black respond ? ] (;B[ci] TE[2] C[Correct Answer. Black 1 secures the lower left side and eliminates the bad aji there. It also deprives the three white stones in the upper left of a base, ... ] (;W[gh] C[... so White must escape into the center with 2. ] ;B[bg] C[Next, Black slides to 3 and White no longer has any counterplay on the left side. It should now be an easy game for Black. <= ] ) (;W[ch] C[If White 2 here, ... ] ;B[fh] C[... Black caps with 3. <= ] )) (;B[kd] C[How the game continued. Black invaded the top with 2, ... ] ;W[pc] C[... so White settled her stones in the upper right ... ] ;B[qc];W[qb];B[qd];W[ob] C[... with the sequence to 6. ] ;B[he] C[The black stone at the top was now vulnerable, so Black reached out to it with 7, a move which also affected the white stones in the upper left. ] ;W[cj] C[White switched to the left side with 8 and ... ] (;B[ck];W[cl] TR[cn][dm] C[... the aji of the marked stones came to life when White ataried with 10. See Problem 75 for the continuation. <= ] ) (;B[dk] LB[ck:@] C[Black 9 here, building a thick wall towards the center, would have been better than @. <= ] )) )