(; GM[1] SZ[19] AW[qf][od][nc][pc][qc][fd][ff][fh][ih][ql][qn][rp][ne][me][le][qe][rf][rd] AB[pj][dj][dp][pd][pp][dd][jj][kd][qd][oe][pg][df][dh][hf][hd][qq][np][jp][mf][nf][re][rg][pf][pe] LB[fd:7][ff:9][hf:10][ih:13][fh:11][df:8][dh:12][jp:6][ql:5] TR[hd] LB[np:2][qn:1][rp:3][qq:5] C[Problem 60. Black to play. In the game in Problem 56, White made a lot of profit in the upper right corner. Black then extended with the marked stone and the game continued to White 13. Where should Black play next ? ] (;B[jg] TE[2] C[Correct Answer. Black might be able to live at the top, but escaping into the center with 1 is better because the four white stones in the upper left will be stranded without a base. ] (;W[jh] C[If White blocks with 2, ] ;B[lf] C[... Black links up with 3. ] ;W[ke] C[If White 4 next, ... ] ;B[ig] C[... Black plays 5. <= ] ) (;W[lf] C[If White 2 here, ... ] ;B[jh] C[... Black pushes out into the center with 3 and the four white stones on the left will come under attack. <= ] )) (;B[kg] C[How the game continued. Black thought he could escape with 1 as well, but this move was off the mark. ] ;W[lf] C[White pushed up with 2, ... ] ;B[lg];W[jf] C[... then jumped to 4; the black stones were now confined to the top and ... ] ;B[je] C[... had to make eye shape with 5 ... ] ;W[if];B[ie] C[... and 7. ] ;W[hg] LB[fb:A] C[White, on the other hand, managed to link up all of her stones, so these moves must be considered a complete failure for Black. White could still threaten the corner and the black stones at the top by jumping to A. <= ] ) )