EVENT BOARDSIZE 19 SETUP W D15 C14 D13 C9 K3 Q3 O4 O6 Q8 Q17 R16 SETUP B D17 F17 C16 C15 C4 E3 P7 Q6 R5 S3 R11 R14 MARK A@L17 COM Supplement to Problem 106: White's best move. Instead of extending to A in the Problem Diagram, ... ENDCOM W 1 Q10 USER CORRECT ANSWER ENDUSER COM ... White should have played a shoulder hit at 1. ENDCOM B 2 Q11 W 3 P10 COM She could then move out into the center with 3 ... ENDCOM B 4 O12 W 5 N10 MARK B@C6 A@L17 COM ... and 5. Depending on how Black plays next, White can aim at the points A and B. <= ENDCOM