EVENT BOARDSIZE 19 SETUP W D18 E18 E16 F16 G16 M17 R11 Q7 R6 Q5 D4 D10 SETUP B C18 B17 D17 D16 E15 F15 G17 O17 Q16 R16 R5 R4 Q3 O3 R13 MARK \t@R13 COM Supplement to Problem 13: The joseki. When the marked stone is in place, ... ENDCOM B 1 R8 USER CORRECT ANSWER ENDUSER COM ... Black 1 is the start of a middle-game joseki (See Get Strong at Invading, Problems 27, 30, 33, 36, 39, and 42.). ENDCOM W 2 S7 COM After White 2, ... ENDCOM B 3 Q10 MARK A@S10 COM ... Black 3 or A are joseki moves. <= ENDCOM