EVENT BOARDSIZE 19 SETUP W F17 R6 R10 P17 O17 N17 N16 N15 M15 SETUP B D16 D4 C6 D10 Q4 O3 Q16 Q17 O16 O15 Q14 N14 L16 M18 MARK \t@M15 COM Problem 136. White to play. In Variation 1 of Problem 30, White extended with the marked stone. How should Black continue at the top ? ENDCOM B 1 G16 USER CORRECT ANSWER ENDUSER COM Correct Answer. The shoulder hit of Black 1, a leaning attack, is a move that would not occur to many players, but, in this position, it is quite severe. <= ENDCOM W 2 E15 COM White tries to break out into the center with 2 ... ENDCOM VAR W 2 F16 COM If White pushes with 2 ... ENDCOM B 3 F15 W 4 E15 COM ... and 4, ... ENDCOM B 5 F14 COM ... Black extends to 5. ENDCOM W 6 E16 COM After White connects with 6, ENDCOM B 7 L13 COM ... Black attacks the stones on the right with 7. ENDCOM W 8 L15 B 9 K16 W 10 K15 B 11 J16 W 12 K13 B 13 K12 W 14 J13 B 15 J15 W 16 J14 B 17 L12 W 18 J12 COM White manages to get out into the center with the sequence to 18, but ... ENDCOM B 19 D17 COM ... Black switches back to the left and ... ENDCOM W 20 D15 B 21 B15 W 22 B14 B 23 B16 W 24 D13 B 25 F12 COM ... traps the white stones with the sequence to 25. White is unable to live. <= ENDCOM ENDVAR B 3 D15 W 4 G15 COM ... and 4, but ... ENDCOM B 5 H15 W 6 G14 B 7 H14 MARK 5@H15 COM ... Black plays 5 and 7. These last two moves attack the six white stones in the right, so ... ENDCOM W 8 M14 COM ... White must get into the center with 8. ENDCOM B 9 G17 COM Black now takes the initiative on the left with 9 ... ENDCOM W 10 F16 B 11 G13 COM ... and 11. The white stones there are now in trouble. <= ENDCOM