EVENT BOARDSIZE 19 SETUP W D17 Q18 R18 R17 R16 R14 R13 O17 O15 O13 D3 C6 SETUP B E18 F16 D15 B15 P18 P17 Q17 Q16 Q15 Q14 Q13 O16 Q4 MARK A@O16 COM Problem 125. White to play. Black wedges in with A. What should White do ? ENDCOM W 1 N16 MARK A@O16 USER CORRECT ANSWER ENDUSER COM Correct Answer. Answering Black A with the atari of White 1 is obvious, but ... ENDCOM B 2 N17 COM ... White must be careful when Black cuts with 2. ENDCOM W 3 M17 COM White 3 ... ENDCOM VAR W 3 O18 MARK 2@N17 COM Failure. Answering the cut of Black 2 by descending to 3 might be good in some situations, but here ... ENDCOM B 4 N18 W 5 O19 B 6 P16 W 7 P19 B 8 R15 W 9 S15 B 10 R12 W 11 S16 B 12 S12 W 13 S13 B 14 T13 W 15 S14 B 16 P11 COM ... Black gets a good position on the outside with the sequence to 15. ENDCOM W 17 M17 COM Just like the Correct Answer, White has a strong position in the top right, but here, Black's stones on the right side are secure and work well with his stone in the lower right corner. <= ENDCOM ENDVAR B 4 O18 W 5 N18 COM ... and 5 are the best moves. ENDCOM B 6 N15 W 7 M16 B 8 O14 W 9 N14 B 10 P15 COM The sequence continues to Black 10. ENDCOM W 11 M14 MARK A@M15 COM Here White 12 is the strongest move. White gets an excellent result because Black has gained absolutely no territory, while White has built a thick position on the outside. Later, if White gets to play A, Black might have a hard time to get two eyes. <= ENDCOM