EVENT BOARDSIZE 19 SETUP W C11 E11 F2 F3 E3 G3 D4 C4 E5 B5 C6 M3 M5 S4 R6 R9 Q18 P18 O18 O17 P15 Q15 R16 SETUP B E17 D16 C13 E13 B4 B3 C3 D3 D2 E2 E4 O3 Q4 R3 S3 R11 N18 N17 N16 J17 O16 P16 P17 O15 COM Problem 118. White to play. How should White attack the lone black stone on the right side ? ENDCOM W 1 P10 USER CORRECT ANSWER ENDUSER COM Correct Answer. The knight's move of White 1, driving Black into her strong position above, is a good move. ENDCOM VAR W 1 P11 COM Failure. White 1 is overly aggressive. ENDCOM B 2 Q10 W 3 O9 B 4 P10 W 5 O10 B 6 Q8 W 7 R8 B 8 P8 COM Black runs away towards his stones at the bottom with the sequence to 8, but ... ENDCOM W 9 P6 COM ... White keeps him on the run with 9. Next ... ENDCOM B 10 O8 W 11 M9 B 12 N7 W 13 O5 B 14 L7 COM Up to 14, Black breaks into White's moyo. ENDCOM W 15 K9 COM This is extremely risky for White; she now has to kill Black to win. But this is not so easy because Black has a lot to room to maneuver. <= ENDCOM ENDVAR B 2 P11 W 3 O11 B 4 P12 W 5 O12 B 6 R13 W 7 O13 COM After White 7, ... ENDCOM B 8 S10 W 9 S9 B 10 S14 W 11 S15 B 12 S12 COM ... Black makes a living group with the sequence to 12, but ... ENDCOM W 13 G12 COM ... White's moyo is enormous after she plays 13. <= ENDCOM