EVENT BOARDSIZE 19 SETUP W D16 R14 R11 S6 R4 R3 P2 D2 E2 E3 F2 B7 C7 D6 C5 D4 B4 C4 E7 SETUP B R16 P17 Q8 Q4 Q5 N4 B3 C3 D3 F3 G3 E4 E5 E6 D7 D8 D9 C8 B8 MARK \t@R14 COM Problem 103. Black to play. White has just made the checking extension with the marked stone. What should Black do ? ENDCOM B 1 Q10 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should make a shoulder hit with 1 and build a moyo in the center. ENDCOM VAR B 1 P11 COM Failure. Capping with Black 1 is thin. ENDCOM W 2 P14 MARK A@P10 COM After 2, White can aim at the attachment of A. <= ENDCOM ENDVAR W 2 Q11 COM If White pushes up with 2, ... ENDCOM VAR W 2 P12 COM If White plays the knight's move of 2, ... ENDCOM B 3 O11 W 4 O12 B 5 N11 W 6 N12 B 7 M11 COM ... Black maps out a moyo with the sequence to 7. ENDCOM W 8 E12 COM In the game from which this problem was taken, White plays 8 to cut down on the scale of this moyo. <= ENDCOM ENDVAR B 3 P11 COM ... Black plays a two-step hane with 3 ... ENDCOM W 4 P12 B 5 O12 COM ... and 5. ENDCOM W 6 P10 COM If White ataris with 6, ... ENDCOM B 7 O11 COM ... Black connects with 7 and ... ENDCOM W 8 Q9 B 9 P9 W 10 R10 B 11 O10 COM ... the sequence continues up to 11. Black has mapped out a huge moyo in the center. <= ENDCOM