EVENT BOARDSIZE 19 SETUP W D16 G17 D10 C6 D4 Q5 Q6 R6 R10 P10 SETUP B C17 F3 K4 P4 Q3 R4 R5 R12 R16 P16 L17 MARK \t@C17 COM Problem 97. White to play. Black invades the corner with the marked stone. How should White respond ? ENDCOM W 1 C16 USER CORRECT ANSWER ENDUSER COM Correct Answer. White should block at 1 and build a moyo in the upper left. ENDCOM B 2 D17 W 3 E17 B 4 E18 W 5 F18 B 6 E16 COM After Black exchanges 6 ... ENDCOM W 7 F17 COM ... for 7, ... ENDCOM B 8 B16 W 9 B15 B 10 B17 W 11 C14 B 12 D18 COM ... Black lives in the corner with the sequence to 12, but ... ENDCOM VAR B 12 E15 MARK @@D18 COM Variation. Instead of @ in the preceding diagram, Black might first extend to 12 ... ENDCOM W 13 D14 B 14 D18 COM ... before connection at 14. ENDCOM W 15 F14 COM Next, White traps the two black stones with 15. <= ENDCOM ENDVAR W 13 E15 MARK A@N17 COM ... White gets a thick position after playing 13. Since she is thick on the left side, White can now aim to invade at A. <= ENDCOM