EVENT BOARDSIZE 19 SETUP W D16 D14 D10 D4 H3 H5 K5 O7 Q6 R6 S6 S7 S5 T6 R4 R3 S3 T4 Q17 R17 SETUP B K3 M4 Q3 Q4 Q5 R5 P6 P7 P8 Q7 R7 R8 S8 P17 Q16 F17 K16 Q14 MARK \t@R17 COM Problem 96. Black to play. White extends with the marked stone, how should Black respond ? ENDCOM B 1 P18 USER CORRECT ANSWER ENDUSER COM Correct Answer. When Black descends to 1, ... ENDCOM VAR B 1 R16 COM Failure. Black can get the corner territory by blocking with 1 ... ENDCOM W 2 P18 B 3 O18 COM ... and 3, but, ... ENDCOM VAR B 3 O17 MARK 2@P18 COM Failure. If Black extends to 3 in response to White 2, the result is the same as in the Failure Diagram in Problem 92. <= ENDCOM ENDVAR W 4 O17 B 5 P16 W 6 N18 B 7 Q18 W 8 O19 B 9 R18 W 10 M16 COM ... after 10, White's stones are secure and the black stones at the top left are vulnerable. <= ENDCOM ENDVAR W 2 S15 B 3 S14 W 4 R15 B 5 R14 W 6 Q15 B 7 P15 W 8 R16 B 9 P16 W 10 Q18 COM ... the sequence to 10 is inevitable. White is alive in the corner, but ... ENDCOM B 11 F15 COM ... Black ends up with a vast moyo when he jumps to 11. <= ENDCOM