EVENT BOARDSIZE 19 SETUP W F17 C7 D7 E7 F7 F6 B6 B5 C4 C3 D3 D2 Q5 Q4 Q3 P3 P2 M3 P17 Q15 J16 K17 SETUP B D16 C14 D10 C9 C5 C6 D6 D4 E4 E5 E6 F3 B4 B3 B2 C2 R2 Q2 R3 R4 R6 O3 L16 L17 MARK A@L17 B@K17 C@L16 COM Problem 87. White to play. After Black invades at A, White attaches with B, How should White play after Black stands with C ? [You will find a supplement to this Problem Diagram as "Problem 142"] ENDCOM W 1 K14 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black's two stones at the top are heavy, so White 1 is the perfect attacking point. ENDCOM B 2 L14 COM If Black attaches with 2, ... ENDCOM W 3 L13 COM ... White drives Black's stones toward her position in the upper right with 3 ... ENDCOM B 4 M14 W 5 M13 COM ... and 5. ENDCOM B 6 N14 W 7 O12 B 8 P14 W 9 Q14 B 10 P13 W 11 P11 B 12 Q13 W 13 R11 B 14 R13 W 15 S15 B 16 P15 W 17 P16 COM White defends with 17, and Black's stones are in trouble. Next ... ENDCOM B 18 K13 COM ... Black cuts with 18, ... ENDCOM W 19 J14 B 20 K12 COM ... then extends to 20 to get some aji on the outside ... ENDCOM W 21 L11 B 22 N16 COM ... before securing his stones with 22. ENDCOM W 23 K11 COM White switches to the center ... ENDCOM B 24 H13 W 25 J11 B 26 H12 W 27 F15 COM ... and attacks black's stones with the sequence to 27. ENDCOM B 28 E17 W 29 F18 B 30 F13 COM After Black 30, ... ENDCOM W 31 P7 COM ... White maps out a moyo in the center with 31. <= ENDCOM