(; GM[1] SZ[19] AW[cc][dd][ce][de][df][fc][kd][og][oi][qi][pn][qn][qo][qp][pp][qq][pr][qs][rr][dq][do][ck][cg] AB[hc][ie][oc][qd][qg][pl][nl][rm][pq][oq][or][op][oo][po][on][ip][ci][bd][cf][dg][eg][ef] TR[kd] C[Problem 56. Black to play. How should Black attack the marked white stone at the top ? ] (;B[nf] TR[kd] TE[2] C[Correct Answer. Black 1 aims at both the marked stone and the three white stones on the right side. ] (;W[ng] C[If White defends with 2, ... ] ;B[kf] TR[kd] C[... Black caps with 3 and the marked stone is trapped. <= ] ) (;W[kf] LB[nf:1] C[Variation. In answer to Black 1, White might escape into the center with 2, but ... ] ;B[mh] TR[qi][oi][og] C[... the three marked stones are in trouble after Black 3. <= ] )) (;B[kf] C[Failure. If Black immediately caps with 1, ... ] ;W[nd] C[... White makes a shoulder hit at the vital point of 2. ] ;B[od];W[ne] C[After 4, White's stones form a cohesive and resilient group, having a lot of room to maneuver. It will be hard for Black to find an effective attack against them. <= ] ) (;B[md] C[Failure. Black 1 is completely unconvincing. ] ;W[kf] C[White jumps down into the center with 2, and Black doesn't have a good follow-up. <= ] ) )