EVENT BOARDSIZE 19 SETUP W M17 R17 R16 R14 S14 Q4 D4 B16 C14 C11 SETUP B D16 C17 F16 K16 Q17 Q16 Q15 P13 R12 K3 MARK \t@M17 COM Black to play. White has invaded deep inside Black's moyo with his marked stone. What should Black do ? ENDCOM B 1 K17 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black 1 is a solid move. It secures Black's territory in the top left and prevents White from establishing a base there. ENDCOM VAR B 1 M15 COM Failure. If Black caps with 1, ... ENDCOM W 2 K17 COM ... White can make a base for her stones at the top by attaching with 2. ENDCOM B 3 J17 W 4 L16 B 5 L15 W 6 J16 COM After the exchange of White 6 ... ENDCOM B 7 K15 COM ... for Black 7, ... ENDCOM W 8 J18 B 9 H17 W 10 H18 B 11 G17 W 12 L18 B 13 N18 W 14 G18 B 15 F18 W 16 K19 MARK \t@C11 \t@C14 \t@B16 COM ... White can easily live with the sequence to 16. Compared to the Correct Answer, Black has failed to get any territory at the top and, with White's marked stones on the left, his thickness is ineffective. <= ENDCOM ENDVAR W 2 M15 COM White is forced to escape into the center, but ... ENDCOM B 3 N16 COM ... Black peeps with 3, ... ENDCOM W 4 M16 B 5 M13 COM ... then severely attacks by capping with 5. ENDCOM W 6 L14 B 7 K12 MARK 6@L14 COM In response to White 6 Black exchanges 7 ... ENDCOM W 8 J14 COM ... for White 8, ... ENDCOM B 9 D12 COM ... then switches to the left and forces with 9. ENDCOM W 10 C12 B 11 H12 W 12 G14 B 13 H15 W 14 H14 COM After the sequence to White 14, ... ENDCOM B 15 D14 COM ... Black attaches with 15 and the white stones are in trouble. <= ENDCOM