(; GM[1] SZ[19] AW[kc][nc][pp][rp][nq][jp][dp][do][dq][eq][er][hq][cf][ci] AB[cd][dd][ic][pc][qd][pj][qn][on][fq][dr][cr][cq][cp][cn] TR[kc][nc] C[Problem 40. Black to play. Taking the entire board into account, how should Black attack the marked stones ? ] (;B[ne] TE[2] C[Correct Answer. Black 1 is a multi-purpose move. It attacks White's two stones at the top while expanding Black's moyo on the right. ] ;W[ke] C[White must escape into the center with 2. ] ;B[ie] C[But Black now jumps to 3, strengthening his position in the upper left and ... ] ;W[kg] C[... forcing White to run away with 4. ] ;B[dh] C[Black has sente, so he attacks the left side with 5 ... ] ;W[ch];B[df] LB[mb:B][ld:A][ne:1] C[... and 7. Suddenly, a black moyo appears in the upper left. White's problems are still not over: Black can take more profit later by peeping at A or making a placement at B. Black 1 follows the old Chinese go proverb: 'When you want to attack in the west, make noise in the east.' <= ] ) (;B[kd] C[Failure. Attaching with Black 1 is overly aggressive. ] ;W[ld];B[ke];W[jc];B[id];W[le];B[lf] C[The sequence to 7 is inevitable. ] ;W[ne] LB[kf:A][jd:B] C[When White jumps to 8, her stones are secure and Black's prospects for making a large moyo an the right have been blighted. Moreover, Black must worry about the cut of White A or White pushing at B. <= ] ) (;B[je] LB[kd:a] C[Failure. Although not as bad as Black a, Black 1 here is slack. ] ;W[me] LB[pe:B][ke:A][gc:C] C[White responds by jumping to 2. Black is left without a good follow-up, but White has a good move at A (which secures her stones) and she is threatening to plaster Black against the left side with B. An invasion at C is also an option for her. <= ] ) )