EVENT BOARDSIZE 19 SETUP W D16 D14 R3 O2 O3 N4 O5 O6 P6 P7 P8 O9 R8 M5 D4 G5 J4 K4 L4 SETUP B F17 L17 R16 R11 Q4 P3 P2 Q6 S5 O7 N7 N6 N5 M4 M3 L3 K3 H3 G3 MARK \t@M5 \t@N5 \t@N6 \t@N7 \t@O7 COM Problem 29. Black to play. Black's marked stones are in danger, and he can't capture the marked white one because the ladder is unfavourable. What should Black do ? ENDCOM B 1 L5 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should atari with 1, ... ENDCOM W 2 M6 B 3 L7 COM ... then cast a net with 3. ENDCOM W 4 L6 B 5 K6 W 6 K5 MARK 1@L5 COM White can capture the stone at 1, but ... ENDCOM B 7 M7 COM ... she gets squeezed in the sequence to 7. ENDCOM W 8 L5 COM After White 8, ... ENDCOM B 9 J6 COM ... Black makes good shape with 9 and ends in sente, ... ENDCOM W 10 H5 COM ... since White is forced to connect at 10. <= ENDCOM