EVENT BOARDSIZE 19 SETUP W C17 D16 C14 C13 C6 D4 O3 N2 O1 P2 Q2 R3 R17 R16 R14 S14 K16 L15 K14 M13 SETUP B D13 D11 F3 M3 N3 O4 Q4 Q6 Q17 Q16 Q15 P13 R12 D18 F17 J17 J16 J15 K15 MARK \t@K16 \t@L15 \t@K14 \t@M13 COM Problem 27. Black to play. White has played lightly with the marked stones. How should Black attack them ? ENDCOM B 1 M11 USER CORRECT ANSWER ENDUSER COM Correct Answer. Capping with Black 1 is the best way to attack. ENDCOM VAR B 1 L16 COM Failure. If Black cuts at 1, ... ENDCOM W 2 M16 COM ... White ataris at 2 and ... ENDCOM B 3 L17 W 4 M15 B 5 M17 W 6 K12 COM ... makes eye shape with the sequence to 6. White will now have no trouble making a living group in the center and Black has no prospects of making a moyo. <= ENDCOM ENDVAR VAR B 1 L14 MARK \t@K16 \t@L15 COM Failure. Black can capture the two marked stones by cutting at 1, but ... ENDCOM W 2 L13 B 3 M14 W 4 N14 B 5 M15 W 6 N15 COM ... White can force with the sequence to 6, then ... ENDCOM B 7 M16 W 8 O12 MARK A@N16 COM ... make shape with the knight's move of 8. White should have no trouble getting eyes for her group. It is now her privilege to play at A and Black's three stones at the top are in danger of being cut off. <= ENDCOM ENDVAR W 2 K12 B 3 K10 COM White will probably live, but, even if she does, Black will build a large moyo below while attacking, and White will get minimum territory. <= ENDCOM