EVENT BOARDSIZE 19 SETUP W C15 C16 C13 C7 D7 D6 D5 E3 Q3 R6 P17 J16 J14 SETUP B D15 E17 E14 E12 C2 C4 C5 C6 L3 R16 Q15 O16 L16 MARK \t@J14 \t@J16 COM Problem 22. Black to play. What should Black do about the marked stones at the top ? Pay attention to Black's four stones on the left. ENDCOM B 1 J12 USER CORRECT ANSWER ENDUSER COM Correct Answer. Black should cap with 1. ENDCOM VAR B 1 L14 COM Failure. Chasing White into the center with Black 1 ... ENDCOM W 2 J12 B 3 L12 MARK \t@P17 \t@E17 \t@D15 \t@E14 \t@E12 COM ... and 3 weakens the marked stones in the upper left. Not only are these stones in trouble, but the marked white stone in the upper right still has aji. <= ENDCOM ENDVAR W 2 L14 COM If White jumps to 2, ... ENDCOM B 3 O17 MARK \t@E17 \t@D15 \t@E14 \t@E12 COM ... Black secures the corner with 3. The important point here is that the marked stones can't be easily attacked after Black 1, while White's stones at the top are still vulnerable. <= ENDCOM